FOR MUSEUMS and ART GALLERIES

Experience art at home, at the museum and at school


Museums, galleries and foundations have incredible artistic, cultural and historical content as well as a wealth of knowledge and stories about their collections. People are hungry for innovative ways to enjoy art. They want new art experiences: to interact with artwork, understand the artist’s motivation, listen to astounding stories, get the background, take part in the larger conversation, play and learn… and share their experience.

Second Canvas Studio (the online CMS) provides museums with full content control in multi-device apps, over everything from new temporary or digital exhibits to play&learn games, social conversations, museum information and the details and interactive elements of a gigapixel image. Just prepare a pack of new content and publish it. It will reach user devices without having to re-send the app to the AppStore/GooglePlay for approval. So simple, so powerful.

Key benefits

  • At home, at the museum and at school
    Spread the experience beyond the physical building, with top quality.
  • Before and after the visit
    Let users prepare their visit. Then share it later when back home.
  • The "second screen" at the museum
    Boost the user experience when at the museum.
  • Fill the museum with treasure hunts, to play and learn.
  • Provide a great tool for education
    Let teachers and students explore, learn and experience your artwork as never before.
  • All the content managed by you.
    Through Second Canvas Studio (cloud platform).
  • Both on iPhone and iPad.
    Many languages available.
  • Full metrics
    Of user behaviour, to improve your content.

Testimonials

  • Second Canvas: the art of apps"
    Rhiannon Williams - The Telegraph
  • Visitors to the gallery can spend a minute, even just half a minute, looking at a picture. With the app you can explore every centimetre of the work of art in your own time on your iPad, leading to a deeper understanding of how it was created and every detail the artist included."
    Gabrielle Finaldi - Deputy director at Museo del Prado
  • Dettagli che sfuggono ma che esistono, sono lì e possono essere svelati nella loro sorprendente bellezza attraverso Second Canvas Museo del Prado app."
    Valeria d'Angelo - La Repubblica
  • (...) hay que reconocer que la visión de halcón digital que permite descubrir hasta el último resquicio de El jardín de las delicias es algo que los ojos delante de un cuadro no pueden alcanzar."
    Angel Luis Sucasas - El Pais


FOR CITY COUNCILS and TOURISM

Second Canvas to discover the city


Also cities have a lot of incredible artistic, cultural and historical heritage as well as a wealth of knowledge and stories about their buildings, places, and city culture. People are hungry for innovative ways to enjoy art and culture. They want new cultural experiences: to interact with the city, understand the artist’s motivation, listen to astounding stories, get the background, take part in the larger conversation, play and learn… and share their experience.

Second Canvas Studio (the online CMS) provides city councils with full content control in multi-device apps, over everything from collections of works of art or places to play&learn games, social conversations, museum information and the details and interactive elements of a gigapixel image. Just prepare a pack of new content and publish it. It will reach user devices without having to re-send the app to the AppStore/GooglePlay for approval. So simple, so powerful.

Key benefits

  • A powerful and high-quality introduction to the city.
  • Gigapixel ultra-HD images of façades, singular buildings and other key places, telling the interactive stories behind them, to reveal the city and city life.
  • Explore the streets with treasure hunts, to play and learn about the city.
  • All the content managed online by the city council through Second Canvas Studio (cloud platform).
  • Both on iPhone and iPad. Many languages available.
  • Full metrics of user behaviour, to improve your content.


WORK IN EDUCATION?

Second Canvas, a tool for schools


A great tool for learning. It enables teachers and students to explore, learn and experience art and culture as never before. Bring it into the classroom with top quality for both guided and interactive learning.

Key benefits

  • A teacher's tool in the classroom to discover, and experience art & culture in a new way.
  • Students can also explore and discover on their own.
  • Go on treasure hunts in teams in the class.
  • Unlimited opportunities for classroom activities
    such as art based storytelling using super-zoom details, collaborative projects, memory searches...

And tell us about your experiences using Second Canvas at school. We are building the next version.

BUSINESS MODEL

There are different yearly licenses, according to museum needs:

  • Number of pieces of artwork, exhibits, play&learn games, social conversations needed in a year.
  • Second Canvas custom-branded app for iPad+iPhone.
  • Android tablet+smartphone (coming soon).

And more.

All includes:

  • Full access to Second Canvas Studio cloud platform, to manage your app content.
  • Free updates & patches for the custom-branded apps.
  • Online tech support for the museum.

Second Canvas offers museums and cultural institutions new ways to monetize their content by partnering Madpixel in a revenue sharing model for paid apps and in-app purchases of Madpixel super high resolution images (gigapixel) and other items.

Contact us for more information

info@secondcanvas.net


Tel. (+34) 91 591 25 97


CONTACT US
TOP